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Eevee render download
Eevee render download











Those two objects can be found in the "Add Object" menu ( Shift A) under the Light Probe submenu: So basically, you need to create at least two things: cubemaps and irradiance volumes. It's closer to a video game engine: it will try to calculate things only as few as possible, and only where you want and when you ask him to do so.

eevee render download

If you're used to Cycles' raytraced physically unbiased lighting calculated on the fly, Eevee doesn't do that. Once it's done, there is really only one thing to do: give Eevee what he needs to calculate your Indirect Lighting. Look how the shadow looks when you change those settings, especially in walls' corners.

eevee render download

This is really only to "fit" the Sun properties to your scene. The first thing I did was playing with your Sun's settings, precisely the Shadow Clip Start/End and Contact Shadow Distance. In your case, just switching to rendered mode already makes a huge difference, you'll get a much closer result to cycles.Īlso, I didn't get your HDRi embedded in the blend file, which gives me a pink render result, so I had to remove it in order to do my little tests. The first thing I noticed is that you are in Look Dev shading, which isn't the Rendered shading:Įven though they can give similar results sometimes, you really have to get into Render shading to have a fair preview of your render.













Eevee render download